Due to the advancement in technology and consumer electronics, automotive infotainment system is growing\r\nrapidly. More and more new technologies and devices are integrated into the system. All the infotainment electronic\r\ncontrol units (ECUs) are networked in the automotive platform. Therefore, it has always been a challenging topic for\r\n \r\n \r\n \r\n \r\n \r\n\r\n\r\n \r\n\r\n\r\n\r\n \r\n\r\n\r\n\r\nand user demands. Until the last few years, automotive devices were integrated using Controller Area Network (CAN)\r\ntechnology. Due to the slow speed of data transfer in Controller Area Network (CAN) (generally up to few hundred\r\nKilo Bytes per second), a new technology named as MOST (Media Oriented System Transport) was introduced.\r\nHere, the data is transferred optically. For the last few years, more and more applications including Navigation\r\nsystem, Multi Media Player, iPod, SD Card, USB Memory, Instrument Cluster, Digital Tuner sand Telephony have\r\nbeen integrated into the MOST system. Data transfer rate of up to 150 MB its per second is realizable using MOST. In\r\nthis paper, MOST network architecture which is the backbone of modern infotainment platform, network management\r\nprotocols and related devices are presented.
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