In this research, we aim to create a computer player that gives fun to the opponent.\nResearch on game AI has spread widely in recent years, and many\ngames are being studied. Some of those studies have made remarkable results.\nGame research is aimed at strengthening computer players. However, it is\nunknown whether a computer player who is too strong is good. There may\nalso be opponents who think that a computer player is not interesting if it is\ntoo strong. Therefore, we thought whether we could create a computer player\nwho entertains the opponent while maintaining a certain degree of strength.\nTo realize this idea, we use the Monte Carlo Tree Search. We tried to create a\ncomputer player that gives fun to the opponent by improving the Monte Carlo\nTree Search. As a result of some experiments, we succeeded in giving fun, although\nit was a first step. On the other hand, many problems were found\nthrough experiments. In future, it is necessary to solve these problems.
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